Elmara
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Type | Major Deity |
Alignment | Lawful Good |
Portfolio | Diplomacy, Royalty, Nobility |
Symbol | An Emerald mask under a golden crown. |
Associated Realms | Ordania |
Followers | Knights, Nobility, Diplomats and all who believe in the honour of keeping to a unified morality |
Other Names | |
Onaför | as named by the Dwarves, roughly translated as She of Greatness |
Elmara's form is that of an elegant Lady of Court. Her gown shimmers with a thousand colours, her skin glowing, alabaster, smooth and decorated. Lace and feathers coupled with gems and pearls wrap her body, subtly twinkling in a graceful chime as she walks. Her eyes are covered in an emerald mask, emphasizing her striking, ice-blue eyes and her heir is tightly woven into an elegant braid, turned up to reveal her slender neck. When she speaks, her words flow like water over cobbles and all who hear are in awe of her beautiful wisdom.
Common Worship
The Lady is worshiped across the realms by all who walk the halls and courts of civilization. Her essence is the pinnacle of diplomatic grace, elegance and royalty. As such she is revered by kings and queens, and servants of the throne alike.
Her guidance is often called for when empires meet each other in negotiations, especially when there is tension between the parties.
Although featuring less amongst the worship of the commoners, she will most often be prayed to wherever a situation desires patience or temperance. There she will not be regarded for her elegant royalty, but rather for her intuitive ability to diffuse conflict.
Dogma
Edicts
- The virtues of Elmara are regality, temperance and honor
- Eliminate biases and debunk stereotypes
- Uphold the rules of your appointed leaders
- Offer redemption to oathbreakers
Anatehma
- Betray someone's trust
- Abandon a companion in need
- Use deception or subterfuge to win someone over
Religious Orders
The Benign AssemblyOffshoot orders & cults
The Ordos Valorium The Circle of JusticeMyths
- The Godess' Wager (Genesis)
- The Lord and the Lady of Light (Birth of Heron)
Game Rules
Pathfinder 2
Domains | Spells | Skill | Divine Font | Favoured Weapon | Cities, Duty, Truth, Zeal | 1: Phantasmal Minion 4: Suggestion 8: Unrelenting observation | Diplomacy | Heal | Longsword |